C/W: death, mild horror

You’re crouched outside the lair of the Mustang, near the burned tree. Your friends are with you, exchanging nervous looks. Like you, they’re having second thoughts. Like you, they smell death in the air and wonder if it’s their deaths. Keen has a big piece of sheet metal with a rope across the back, because the Mustang breathes fire. Niamh has a rifle, because the Mustang is far too swift to catch. Yelena has the teachings, because maybe the Mustang can still be reasoned with. You have a knife because, in the end, someone has to cut the Mustang’s throat. It’s the witching hour, the moon is full, and fresh blood is on the ground. The Mustang will surely run tonight.


This is our Halloween Special, focusing on a younger Venz as he, and a group of snarls and weavers, wait warily beneath a full moon. They have come together to find and kill the Mustang, a snarl who has unravelled and sowed destruction over this land. For now though, they wait. Steeling themselves for their confrontation.

This is the second Shards and Fragments – one-shots set in Ryne, showcasing a different part of the world to Tiding. They’re designed to be stand-alone, you can listen to them out of order. They’re good entry places if you’ve not listened before. In this episode, we play a slightly modified version of The Mustang by John Harper.


Hosted by Adam Dixon (@adtidixon).

Featuring Ryan Evans (@brainxray), Thryn Henderson (@thairyn) and Steve Martin (@purple_steve).

Produced by Thryn Henderson and Adam Dixon.

Cover art by Allissa Chan (@formyths).

Sound clips from jgrzinich at freesound.org