C/W: NPC death

“But my eyes were drawn to another figure, who sat in their midst. An anathema, the monster I’d come to know as Venz. From the moment I set eye on him I knew I had to act. That if I didn’t, all of these people would be doomed.”

-Ullun Bakkal

Having escaped the strange remnant Corpus, the people of Ninut gather at the confluence of three territories. They rest, shocked by the dark events under the mountain, waiting to see if all of their loved ones make it out of Carn Veskl.

A small group, gathered by Jeddah and the now-awakened Vilte, are asked to make a decision about where to go next. Do they go north into Irravence’s untamed forests, or east into the grief-touched Cenja?

Venz shares news of the Sharrow’s fate, Belka puts their foot down, Bris gets emotional and Challa climb a tree.

This is the start of Tiding’s second arc. We’re excited to pick up the adventures of Belka, Bris, Challa and Venz again.

We also wanted to share some news! We’ve just released the rules we’ve been playing with, you can download and view them at adtidi.itch.io/ryne. They’re WIP, but we’ll be continuing to update them on that itch page.

If you want to chat about the rules or podcast, we also have a new Discord server. Come and discuss the episodes, share your non-canon remnants and argue about which character is the best.

Hosted by Adam Dixon (@adtidixon). Featuring Ryan Evans (@brainxray), Steve Martin (@purple_steve), Thryn Henderson (@thairyn) and Ziz Simoens (@seasylphgames).

Produced by Thryn Henderson and Adam Dixon.
Cover art by Allissa Chan (@formyths).
Sound clips from bbcsfx.acropolis.org.uk.

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